"It is the near future, Earth is gone and mankind is once again at war."
Naumachia: Space Warfare is a raw and immediate multiplayer space battle simulator featuring a mix of high speed space combat, capital ship management and real time strategy. A rank system will let players customize their ships, play as fighter pilots, command capital ships or manage AI forces from a remote view.
We are currently working hard to get the first playable beta out. And we are always interested in potential investors.
Latest News:
Main Features:
Fighter simulation: players can pilot fighters of various classes, engage in dogfights and lead AI wingmen.
Capital Ship simulation: it's possible manage the ship and its crew, send engineers to repair turrets or damaged engines, engage other capital ships while offering a support to the units under control as well as to the allied forces.
Tactical simulation: players willing to focus only on a wider view of the battlefield can deploy the assigned units and issue orders to them with more control than those players choosing to give their best commanding a vessel, like in a real time strategy game.
Rank system: players will get access to more advanced hardware and AI units.
Newtonian physics: directional and primary engines work for real, their disposition affects fighter movement; fully equipped ships weight more and are less agile than the same craft with a lighter setup and more.
Ship customization: several selectable weapons, armors, engines, avionics, counter-measures and more.
Three different factions.
Lightweight game engine.
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