HOME | MEDIA | FORUMS | FAQ | TEAM

"It is the near future, Earth is gone and mankind is once again at war."

Naumachia: Space Warfare is a raw and immediate multiplayer space battle simulator featuring a mix of high speed space combat, capital ship management and real time strategy. A rank system will let players customize their ships, play as fighter pilots, command capital ships or manage AI forces from a remote view.

We are currently working hard to get the first playable beta out. And we are always interested in potential investors.

Latest News:

Main Features:

  • Fighter simulation: players can pilot fighters of various classes, engage in dogfights and lead AI wingmen.

  • Capital Ship simulation: it's possible manage the ship and its crew, send engineers to repair turrets or damaged engines, engage other capital ships while offering a support to the units under control as well as to the allied forces.

  • Tactical simulation: players willing to focus only on a wider view of the battlefield can deploy the assigned units and issue orders to them with more control than those players choosing to give their best commanding a vessel, like in a real time strategy game.

  • Rank system: players will get access to more advanced hardware and AI units.

  • Newtonian physics: directional and primary engines work for real, their disposition affects fighter movement; fully equipped ships weight more and are less agile than the same craft with a lighter setup and more.

  • Ship customization: several selectable weapons, armors, engines, avionics, counter-measures and more.

  • Three different factions.

  • Lightweight game engine.

© 2008-2009 AureaSection - Filippo De Luca, Lorenzo Pasini | contact us